My GM gave it as celestial full plate and we are playing the anniversary addition. 2. Crush them, then follow the rubble to the northwest, then north to find some trolls and kobolds arguing over some plunder. Pick the dialogue options “What are you doing here? Hargulka is spoiling for violence, and he’ll get it, as Tartuk will quickly conclude that there can be no peace while violent borbas oppose them. A fight here is inevitable, and while Jason is stronger than your average troll, he’s not powerful enough to warrant special action on your part. And IMHO it is dangerous to allow it. When you arrive make your way southeast, stopping only to loot a chest (inside you’ll find a Scroll of Aid and a gem) just past the bridge, along some rubble to the northeast. Aside from the area transition, the only thing of note in here is a locked [Trickery 32] chest that you may just want to leave alone until you get a key that opens it. It factors in the higher CL of this item vs that of regular Celestial Armor and the added benefit over Mithril Full Plate. Character Sheets Furthermore, if equipped by a Paladin, that Paladin will gain the ability to Smite Evil twice per day. Be sure to flank Tartuk, as the bonuses this provides to your Attack rolls is significant. Space, Reach, & Threatened Area Templates. Celestial makes no mention of a specific material, but rather an enchantment on the armor, so mithril sounds good. Pass through the northeastern door to enter a room where Jason - if you spared him - now lurks. Thrash these foes, then loot Jason for a suit of Hide +3 and the Kobold Flame Shaman for a Belt of Incredible Dexterity +2. Aura faint transmutation (good); CL 8th; Slot armor; Price 25,000 gp; Weight 25 lbs. You can imply from the title and description that Celestial Armor is armor made by (or at least on the home plane of) Celestials. Celestial isn't an enhancement ... it's a specific armor. Unlike events, during these projects you won’t be able to do anything else, so if you have any exploration yet to do, see to that first. google_ad_type="text_image"; Yeah I believe James Jacobs confirmed they switched the plate to regular for the revised edition as they wanted to keep celestial armour its own thing, paraphrasing of course. ), followed by several rounds of Hold Person. My question is where was it originally? Once they’re defeated, loot the aforementioned container [Trickery 17] to find a Scroll of Cure Serious Wounds. What ways are there to get rid of that last point of armor check penalty on a mithril breastplate without using any traits, feats, or class abilities? Battlemaster's Plate: Full Plate: Lostlarn Keep(Varnhold's Lot DLC) on the locked up Ankou's body. Celestial plate armor is a sturdier version of the standard celestial armor. +5 Chain Shirt can match the AC bonus, but it's more expensive than Celestial Armor (even if it's not Mithral) and it can't be enhanced to provide more AC. On Valerie it’ll also allow her to freely wade into Web spells, giving that aging strategy some new legs. When that’s done, return once again to the celestial statues in the classroom and a panel on the floor near them should have moved, revealing a container you can loot. With all the loot in the area secured, return back to the Troll Lair Depths (the second level of Trobold) and make your way back to the hall just southeast of Hargulka and Tartuk’s throne room. Yep. Full Plate in 3.5e is +8, with +3 enhancement it should be +11Full Plate in Pathfinder is +9, with +3 enhancement it should be +12. google_ad_height=600; You’ll immediately find yourself confronted with a trap [Perception 28], which isn’t just more difficult to spot, but also to disarm [Trickery 28]. Furthermore, if equipped by a Paladin, that Paladin will gain the ability to Smite Evil twice per day. When they’re dead, search the northwestern wall to find a hidden panel [Perception 21] which is also trapped [Perception 22]. The price of this item has been modified slightly from standard calculation. When that’s done, return once again to the celestial statues in the classroom and a panel on the floor near them should have moved, revealing a container you can loot. google_ad_host="pub-6693688277674466"; It has a maximum Dexterity bonus of +6, an armor check penalty of –3, and an arcane spell failure chance of 20%. It allows the wearer to use fly on command (as the spell) once per day. Requirements Craft Magic Arms and Armor, fly, creator must be good; Cost 12,500 gp, Sign in|Report Abuse|Powered By Google Sites. Why not join us today? I'd prolly say that the resulting armor would have the worst stats of the two separate armor (the lower max dex bonus, the higher spell failure and armor check), and allow it to be treated as light armor as per mithral (or as per elven chain anyway). | Here Be Monsters Go through the northwestern door first to reach a small room with three chests in it. I'd also price it at 40% higher than the market cost for celestial armor. | FateCoreSRD The suit of Hide +3 is roughly comparable to a Breastplate +1, being lighter and allowing for a higher Maximum Dexterity Bonus, lower Armor Check Penalty and lower spell failure, which may make it more appealing to secondary warriors like Regongar or Ekundayo. Black Dragon Breastplate: Breastplate: Found in the Weeping Grove. Celestial Plate Armor Source Pathfinder #11: Skeletons of Scarwall pg. Deal with this threat as you see fit, then occupy their position at a fork in the hallway. Simply put, everything Tartuk does is to make it more likely that Hargulka will be able to wipe out your warriors. This Full Plate +2 also has the “Blessed” property, giving its wearer a +2 bonus to Wisdom and Charisma, as well as a +4 Sacred bonus to Saving Throws against compulsion effects and poison. He is currently playing in my Curse of the Crimson Throne game, and I saw that Celestial Plate Armor is supposed to be in the Skeletons of Scarwall book. In Paizo's Adventure Path "Curse of the Crimson Throne" Ch. A similar argument can be made for Fiendish Armor. Sell at the Open Gaming Store! Watch your step, however, as there’s a trap [Perception 22] down the hallway a short distance to the northwest. So...I’m a player in CotCT right now and we recently left Scarwall. So, the individual DM can say that the armor, as is, is made up of anything he wants (just be consistent). Bulette full plate is slightly heavier (65 pounds) than regular steel plate, but is more flexible and durable (max Dex bonus +2, hardness 12). 2015-04-17, 04:02 AM. Inside you’ll find a whopping 2,122 GP and the Blessed Path suit of armor. Hargulka can easily fight his way through any warrior you put in front of him; he’ll even hit tanks regularly, and take them out of the fight in two or three rounds on average. In the case of my player, he is a ranger, so isn't normally allowed heavy armor at all. There’s an encounter waiting for you if you exit via this tunnel, but before you leave Trobold, there’s more treasure to collect. But, does it work just like a Chainmail made from Celestial Mithral, which then makes the armor light enough to be considered as light armor, but still requires medium armor proficiency? ), two Potions of Cure Moderate Wounds and a Shock Frost Heavy Mace +1. No Rhino Hide Demon Armour for Grugsh the Minotaurian Hornblower? 1. Everybody stands on the shoulders of giants, however, even Tolkein, who derived these “dwarven” runes from an ancient Anglo-Saxon script. Disarm the trap [Trickery 22] then loot the coffer to score two Potions of Cure Moderate Wounds and a Headband of Inspired Wisdom +2. Follow the northwestern wall of this chamber to the southwest until you find three chests, two apparent, one hidden [Perception 16]. A well-placed Web to the northeast of the nearby pillar may protect your flank, as will keeping your archers and casters back until the enemy has fully engaged your warriors. Leave the room and head through the previously neglected door to the southwest to find yourself in the hallway beyond the locked door that connects back to this level’s entry chamber.